Global Rail Network 3.9 U8 (exp)
Global Rail Network 3.9 U8 (exp)
This is the first version GNR (3.9) in the Experimental Version U8 , it should also work in U7. What is new ? In 2 places the routing was changed because the original route was now through rocks. Some crossings were faulty, some rails are missing. I don't know why I didn't notice it before :). There were also some path signals somewhere in the middle of the route.... And now the most important thing: I removed a big part of the signals to make the trains run faster, but this can have the disadvantage that the following trains have to wait longer at block signals, but then they can make up for the lost time because the following signals are missing now.
All stations have been extended, now you can use a locomotive with 4 trailers
**! The first thing you should always do after loading a .sav file into the SCIM is to deselect "All Layers" and "Fauna" under the "Player Information" section. With very large blueprints, the editor may crash !
Concrete Color (white): #ffffff
Main Color (red) : #fe0000
Second Main (white) : #ffffff
Videolink : 1 : https://youtu.be/uW-Fm6JhDcc
Videolink : 2 : https://www.youtube.com/watch?v=DwuxCZjp_q4
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Since it's a lot of work for me which I also enjoy a lot, I'm not averse to getting some support. I like to drink coffee ... ;)
Paypal to: pravum@pra-mail.de
BTC : bc1q0vzcrsyutdanpzg5c6hejsx363fwm7lgpcs2cn
Thx a lot. .
I will try to keep the track up2date and if serious errors appear you are free to contact me . I am also happy about good feedbacks , have fun ;)
Feedback / Bugreport
Discord : https://discord.gg/gWVjBewpsZ
All Mega-Blueprints : https://satisfactory-calculator.com/en/megaprints/index/index/idU/14824/user/Pravum+L
My Blueprints : https://satisfactory-calculator.com/en/blueprints/index/index/idU/14824/user/Pravum+L
- Items count 58,371
- Coordinates 56,067 / -3,281
- Only paste on original location Yes
- Categories Architecture Complete factory Interior decorations Exterior decorations Tracks system UPDATE 7 UPDATE 8
- Created on Feb 16, 2022, 6:40:44 AM
- Last updated on Jul 5, 2023, 12:56:57 PM
- Foundation 4m 7,939
- Power Line 6,926
- Big Concrete Pillar 5,918
- Small Concrete Pillar 5,121
- Railway 4,037
- Foundation 1m 3,196
- Big Pillar Support 2,343
- Inv. Ramp 4m 2,096
- Conveyor Wall Mount 1,656
- Street Light 1,531
- Beam Support 1,399
- Metal Beam 1,143
- Half 4m Foundation 992
- Power Pole Mk.3 834
- Panel Window 784
- Painted Beam 729
- Block Signal 711
- Roof 1m 640
- Railroad Switch Control 573
- Pipeline Mk.2 452
- Ramp 1m 411
- Modern Railing 397
- Basic Wall 1m 367
- Foundation 2m 360
- Small Pillar Support 354
- Industrial Railing 324
- Ramp 2m 303
- Ramp 4m 283
- Beam Connector Double 250
- Wall Outlet Mk.1 186
- Beam Connector 185
- Inverted Quarter Pipe 183
- Lookout Tower 175
- Pipeline Junction Cross 165
- Path Signal 161
- Roof 1m 144
- Power Storage 122
- Glass Frame Foundation 104
- Foundation 1m 103
- Frame Ramp 101
- Freight Platform 101
- Double Ramp 8m 83
- Basic Wall 1m 81
- Double Ramp 4m 70
- Catwalk Corner 68
- Catwalk Stairs 64
- Conveyor Belt Mk.5 57
- Fuel Generator 56
- Power Pole Mk.1 53
- Conveyor Lift Mk.5 51
- Half 2m Foundation 48
- Pipeline Wall Support 42
- Train Station 42
- Roof Flat 40
- Empty Platform 39
- Catwalk Straight 38
- Pipeline Support 37
- Small Frame Pillar 36
- Ramp Wall 1m 34
- Wall Mounted Flood Light 32
- Coal Generator 32
- Conveyor Splitter 31
- Fluid Freight Platform 27
- Basic Wall 1m 26
- Outer Corner Extension 4m 24
- Foundation 4m 22
- Conveyor Merger 21
- Up Corner Ramp 4m 20
- Geothermal Generator 18
- Roof 2m 17
- Ramp 1m 16
- Roof 2m 16
- Refinery 16
- Half 1m Foundation 15
- Catwalk Crossing 14
- Water Extractor 14
- Pipeline Pump Mk.2 14
- Inv. Ramp 2m 13
- Reinforced Window 13
- Inv. Ramp 1m 11
- Inv. Ramp 4m 8
- Ceiling Light 8
- Radar Tower 8
- Inverted Frame Ramp 7
- Double Ramp 2m 6
- Catwalk T-Crossing 6
- Frame Floor 5
- Flood Light Tower 5
- Catwalk Ramp 5
- Foundation 2m 4
- Inner Corner Roof 1m 4
- Lights Control Panel 4
- Small Metal Pillar 4
- Ramp Wall 2m 4
- Inv. Ramp Wall 1m 4
- Ramp Wall 1m 4
- Basic Wall 4m 4
- Small Billboard 4
- Portrait Sign 4
- AWESOME Sink 4
- Industrial Fluid Buffer 4
- Pipeline Mk.2 (No Indicator) 4
- Up Corner Ramp 2m 3
- Outer Corner Roof 1m 3
- Conveyor Wall x1 3
- Display Sign 3
- Basic Wall 4m 2
- Center Door Wall 2
- Miner Mk.3 2
- Oil Extractor 2
- Power Tower Platform 2
- Down Corner Ramp 4m 1
- Automated Gate 1
- Side Door Wall 1
- Panel Window 1
- Large Billboard 1
- Industrial Storage Container 1
- Power Pole Mk.2 1
- Power Switch 1
- Double Wall Outlet Mk.1 1
- Priority Power Switch 1
- Concrete 160,807
- Quickwire 19,469
- Wire 19,403
- Steel Pipe 15,192
- Cable 13,278
- Iron Rod 13,162
- High-Speed Connector 9,101
- Steel Beam 8,765
- Rubber 6,742
- Iron Plate 4,612
- Copper Sheet 4,113
- Heavy Modular Frame 2,270
- Motor 1,698
- Silica 1,596
- Circuit Board 1,506
- Modular Frame 1,220
- Computer 1,033
- Reinforced Iron Plate 882
- Plastic 688
- Stator 610
- Rotor 460
- Encased Industrial Beam 384
- Crystal Oscillator 249
- Alclad Aluminum Sheet 159
- Supercomputer 154
- Quartz Crystal 55
- Fused Modular Frame 20
- AI Limiter 13
- Portable Miner 6
- Turbo Motor 6
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Entess_Gaming - Mar 26, 2024, 1:30:20 PM
what is the shed for next to the raw quartz station?
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Asmodeus801 - Jan 22, 2024, 10:20:43 PM
@Pravuum L: Any plans on adding Power Towers to the mix? :D
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Pravum L - Jul 11, 2023, 9:34:45 AM
@Asmodeus801, I already had the thought but I don't know exactly how to implement it. maybe I will do that in the future.
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Asmodeus801 - Jul 11, 2023, 12:23:57 AM
Any chance of adding a hypertube system along with it?
Also, Dodger - It works just fine on my computer, so it's likely your computer, not his megaprint....
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crashdodgers - May 27, 2023, 6:04:22 AM
Will you please sort out your blueprints, i.e. this one and the storage/sort that goes along with this blueprint, as every time I try and place them on my map it crash the map editer.
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SpiiderJ - May 25, 2023, 1:07:26 PM
Hi Pravum L Thank you for your superb work which revived me for many hours of fun :)
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frogtestees - May 5, 2023, 7:00:30 PM
Lags out game due to the addition of many, many 1900 creature spawners.
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Pravum L - Mar 27, 2023, 11:50:53 AM
@TheAussieFrenchman , Please join our discord, I think you will be helped there. ;)
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TheAussieFrenchman - Mar 27, 2023, 5:41:43 AM
Hi, is there any alternative to this specific megaprint? Because whenever I try to put it on my world, it comes up with "out of memory"
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Pravum L - Mar 17, 2023, 11:35:24 PM
@ethsmasher , join our Discord for help !
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ethsmasher - Mar 17, 2023, 9:56:27 AM
I cannot get the blueprint to paste to a save file.
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Pravum L - Mar 6, 2023, 12:59:59 AM
Unfortunately a reinstallation is necessary, for further questions just come to the Discord : https://discord.gg/gWVjBewpsZ
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SaltyoldBrit - Mar 5, 2023, 9:46:36 PM
is it easy to update to this from 2.9? or does it require a fresh install?
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Pravum L - Feb 17, 2023, 4:12:20 PM
You can remove the poles in SCIM.
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HrdRock - Feb 16, 2023, 8:04:26 PM
Can I download this with out the power poles then add them later??
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zwergenretter - Jan 19, 2023, 7:21:04 PM
is it world grid alligned, otherwise its useless for my purpose but great work
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Pravum L - Dec 6, 2022, 3:06:04 AM
NOW without Mods with Global Powerlines !
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Pravum L - Nov 15, 2022, 2:11:52 PM
Hi, it is possible to play this version without mods, but the powerlines are missing, otherwise it works too
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Anaxagoras - Nov 14, 2022, 6:54:31 AM
Thanks for your hard work! I would also like to request a version that works with vanilla Satisfactory, for those of us who can only play on GeForce Now (and so cannot use mods even if we wanted to).
The only "mods" that can be used on GFN are save mods, since you can upload modded saves to Steam's cloud as long as you can load the game, even if it runs too slow to be playable.
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Pravum L - Sep 9, 2022, 10:32:03 AM
@ezio_1 , If you remove the mod again, you will no longer have power on the train track.
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ezio_1 - Sep 8, 2022, 7:58:10 AM
Can i remove mod after installing blueprint?
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Pravum L - Aug 19, 2022, 9:57:37 PM
Thanks for the info, I'll have a look at it soon and come up with something ;)
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rob909e - Aug 18, 2022, 2:38:31 PM
From my previous comment. The connection from Cat Station to Waterfall Station. There is no bypass. Now there is..... https://ibb.co/jR320TZ
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rob909e - Aug 18, 2022, 1:25:35 PM
Thanks for your hard work! I have a concern about the Waterfalls Station. All the stations I've looked at are situated in way where the trains can bypass the station or, if need be, use the station to load or unload. Except the Waterfalls Station. This station has no bypass and any train running through the area MUST pass directly through the waterfall station, whether or not they need to load or unload. This will cause a serious bottle neck.
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Pravum L - Aug 8, 2022, 2:13:47 PM
Thank you, I was expecting someone to complain about that;) . The mod has no influence on the game but only serves the optics. The cables are the vanilla cables, only the poles are from the mod. Maybe I will convert it to vanilla at some point.
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moe_pse - Aug 5, 2022, 2:31:34 PM
this could be a perfect gold standard for every map to start with. lots of work, thought & love in this one. so thank you for sharing in the first place! :) sadly, the cable mod is a knockout floorstopper for vanilla players :( is there any chance for an unmodded version of this beautiful track? with a simple vanilla power grid instead? THAT would be perfect :)
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Pravum L - Aug 2, 2022, 10:03:33 PM
Is up2date now, pay attention to the version numbers (V2.x etc )
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Pravum L - Aug 2, 2022, 9:31:24 PM
Thx for the Info, will take an look an try to fix it ;)
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Nefarion - Aug 2, 2022, 3:30:21 PM
Small mistake at Borgstena Station, the exit track runs directly over the coal deposit, see https://i.imgur.com/ik3t0DZ.png
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ionncelrau - Jul 13, 2022, 8:25:27 PM
Awesome work!! I've added the blueprint to my existing save and it just fits perfectly like it was built around my factories. One small issue I'm facing is with the block signals in the south in the grass fields. One of them is always red, never turns green, no train can pass no matter what I do. Anyone facing the same issue?
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Pravum L - Jul 8, 2022, 8:37:58 AM
Yes , I know that, it's because of the new update 6, I'm working on it right now to adjust it ;)
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f4780y - Jul 6, 2022, 7:52:52 PM
Thanks so much for your work. Just a note on bugs, there seem to be several foundations missing from the blueprint at the Hill Side station, leaving some of the rail supports floating.
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Pravum L - Jul 4, 2022, 11:39:41 AM
I've started converting to U6 now, it's going to be a lot of work. They have rebuilt a lot in the north of the map, probably I have to rebuild everything in the north. Have some patience ;)
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Pravum L - Jul 1, 2022, 12:34:03 PM
Hi, I have a little little time at the moment . But yes, as soon as I have more time again I will adjust the rail network and also remove some bugs, I also thought about adding a power network.
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dreddpenguin - Jun 14, 2022, 3:37:53 PM
I realize U6 experimental just dropped, so not expecting anything immediate but just wondering if you're planning to update this rail network for the new Spire Coast changes. Already checked and there's a lot of new rocky obstructions.
Also, any thoughts on adding power lines?
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bozcon - May 21, 2022, 5:19:35 AM
Very very good job!
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xBUTCHERx - May 8, 2022, 2:17:36 AM
Самая лучшая ЖД, станции есть на всех ресурсах
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Francois - Apr 2, 2022, 7:00:34 AM
How does this work,i download it and then what,i am new to this game
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No Springs - Apr 1, 2022, 2:28:18 AM
Really great map. Nicely done, very stylish, absolutely what I was looking for -- thanks so much for sharing this!
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Dazio99 - Mar 27, 2022, 6:24:07 PM
Excellent work, kudos!
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Pravum L - Mar 25, 2022, 2:55:01 AM
Hi, thx ;) its a right Hand drive .
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ra1k_0 - Mar 23, 2022, 5:53:59 AM
Is this right or left hand drive?
Awesome work by the way!!
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Pravum L - Mar 8, 2022, 8:07:35 PM
Thanks for the hint, I also found another error on the opposite side ;) This will be updated soon
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Muhrks - Mar 4, 2022, 11:52:54 AM
Great Map. Found a small issue in the south west corner of the map (just south to the Oil Station). You are able, to switch from the right rail to the left one, but not take the turn correctly. https://i.ibb.co/Zh5bZb8/Railissue.png
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happymy - Feb 18, 2022, 1:56:33 AM
I used to design similar blueprints. If there are too many trains, you will be stuck in traffic using only the block signal lights. But you're using a path signal, and sometimes there's still a traffic jam. I don't know if it's a game bug. I have tried many times. If the path signal lights are placed at the entrance, and the block signal lights at the exit, traffic jams can be well prevented.