Early game Rubber and Plastic production 150/150

Early game Rubber and Plastic production 150/150

Input:

  • 270 Crude oil
  • 480MW max. consumption

Output:

  • 150 Rubber
  • 150 Plastic

Size 5x7 foundations

Due to early game purpose, only MK.1 pipes and MK.3 belts are used. For same reason i did not used smart splitters, so production ratio from the beginning is not exactly 1:1. It will produce more rubber, than plastics. Once internal storages are full, ratio will be keep in 1:1, so it will produce exactly 150 rubber and 150 plastic. It will last roughly 20 minutes. So be patience.
It is a maximum i can produce without trash and just MK.1 pipe. So if you need more products, you must build another blueprint and bring own MK.1 pipe with 270 oil. It is like modules, build as much, as you need.
SCIM does not calculate needed materials properly, so i put there there screenshot, what exactly it will cost you.

There are no MODS required.

Don't be lazy and rate my blueprint by clicking on stars! Other players also want to know, if this is usable, or trash. Thanks.

All my blueprints https://satisfactory-calculator.com/en/blueprints/index/index/idU/30791/user/Katoo
All my megaprints https://satisfactory-calculator.com/en/megaprints/index/index/idU/30791/user/Katoo

  • Created on Jul 1, 2023, 6:03:05 PM
  • Last updated on Jul 1, 2023, 6:03:49 PM