Nuclear Swamp Stinger Production Facilities (part 2 of the Swamp stinger nuclear power plant megaprint)
update history 1-3-24: Fixed a user reported stall in a construction area. For some strange reason (and one no testing on my end could replicate), a smart and programmable splitter would randomly stop funtioning after a period of time and eventually choked all production. These splitters have been replaced to hopefully stop this bug from happening.
This is the non-radioactive part production companion megaprint to the Nuclear Swamp Stinger power plant https://satisfactory-calculator.com/en/megaprints/index/details/id/1426/name/Nuclear+swamp+stinger+power+station+reactor+component.++250%2C000+MW++%28part+1+of+2%29. unlike the power plant megaprint, this is designed to mesh and connecting to the powerplant megaprint to deliver all parts needed to go along with producing Uranium fuel rods and recycle nuclear waste. Also contained in this megaprint is a swamp spanning rail and vehicle bridge that is also part factory. When placing both megaprints into the interactive map, I've had the best luck placing the powerplant megaprint first, then the production megaprint.
The idea behind this megaprint was to use as few resources as possible and mainly use nodes only in the swamp; so heavy use of water based alt recipes were used. To start up the reactor section and all production facilities, there are 2 cables and 3 mk. 5 belts that need to be connected. To access the connection room: Travel down the bridge to the central pillar and enter the nuclear facility access door (parking available). Traverse down the stairs and enter the door to the right labeled "To connection room and Site 2." At the end of the hall is the connection access room. Connect a cable from the "Battery tap for jumpstart" to power taps 1 and 2 to power up the factory and the facilities for the Nuclear power plant. You will need to match the belts between the clearly labeled wall connections: sulfur to sulfur, silica to silica, and multipart feed to multipart feed. The battery stack provided enough power to power all facilities until the reactors provide more power than is used. There will be about 900 MW left on the batteries going by tests ran, so there is a little wiggle room for use of hover packs.
The entire factory starts 100% empty and will slowly come up to fully online. During this time, there will be periodic production backups; these are expected and will resolve themselves with time Timeline once powered on:
29 minutes to first powerplant fireup 45 minutes to more power being produced than used 1 hour= powerplant is near 70,000 MW output (safe to start connecting other factories at this point 2 hours = 167,000 MW output 3 hours = 217,000 MW 4 Hours= 250,000 MW ( all production centers should be at max or near max at this point)
I've ran the factory through tests for update 8 experimental. There was a weird glitch where a pipe for water was present when highlighted to delete, but was otherwise invisible and was not passing water. This bug was resolved by replacing the pipe and all tests since then have ran with no issue. Update 8 is not required to make the entire site run, but there is a lot of parts built around using Lumen for lighting, The interior of the factory is not as polished as I would like and is heavily devoid of lighting in many areas, but I was up against the megaprint upload size limit.
I'm on discord at Yokmosho and would would welcome any comments/bug reports.
- アイテム数 43,691
- 座標 223,522 / 84,376
- 元の位置にのみペースト可能 Yes
- カテゴリー Architecture Complete factory Interior decorations Exterior decorations Pipes system Tracks system UPDATE 7 UPDATE 8
- Created on 2023/08/28 1:16:29
- Last updated on 2024/01/03 13:41:31
- 土台 1m 5,454
- 標準の壁 4m 3,354
- 梁接合部 2,842
- 金属梁 2,617
- コンベア・ベルトMk.5 2,444
- 六角フレーム窓 1,795
- 電線 1,555
- 標準の壁 4m 1,517
- コンベア・ベルトMk.1 1,490
- 標準の壁 4m 1,470
- コンベア合流機 861
- 塗装梁 806
- コンベア分岐機 781
- コンベアリフトMk.5 749
- パイプラインMk.2 604
- 正方形の看板 1m 513
- 平屋根 486
- パイプラインMk.1 441
- 土台 4m 419
- パイプライン十字分岐 347
- 製作機 345
- コンベア・リフト用の床穴 322
- コンベア・ポール 320
- モダンな手すり 317
- コンベア・ベルトMk.2 293
- 大型金属柱 289
- 傾斜壁 8m 279
- コンベアリフトMk.1 268
- ダブル・スロープ 2m 266
- コンベア天井用マウント 266
- 精製機 262
- 傾斜壁 8m 254
- 平屋根 245
- 展示看板 239
- 床フレーム 221
- 組立機 199
- 屋根 1m 183
- フルフレーム窓 176
- 屋根 4m 173
- パイプライン支柱 164
- パネル付き窓 157
- 土台 1m 133
- 作業用通路・階段 132
- 傾斜壁 8m 126
- 蓄電装置 125
- 壁用電源差込口Mk.1 119
- 産業用手すり 118
- 標準の壁 1m 115
- 壁用パイプライン支柱 113
- 土台 1m 86
- スマート分岐機 85
- 屋根 1m 79
- 標準の壁 1m 79
- スロープの壁 8m 77
- 土台 1m 75
- 小型看板 75
- 電柱Mk.1 73
- 屋根 4m 72
- コンベア・ポール・スタック可能 72
- ラベル看板 4m 69
- コンベアベルトMk.3 68
- 大型コンクリート柱 66
- 逆スロープの壁 8m 66
- スロープの壁 8m 64
- 大型柱脚 59
- 壁両面用電源Mk.1 56
- 屋根 4m 55
- コンベアリフトMk.2 54
- 作業用通路・階段 53
- 製錬炉 49
- 標準の壁 1m 45
- 逆スロープの壁 8m 45
- 揚水ポンプ 44
- パイプライン用の壁穴 43
- パイプライン用の床穴 43
- スロープ 1m 40
- 屋根 4m 39
- コンベアリフトMk.3 38
- 半土台 1m 37
- 街灯 37
- 平屋根 36
- 作業用通路・スロープ 36
- 作業用通路・コーナー 34
- 線路 34
- 平屋根 32
- スロープの壁 4m 31
- スロープの壁 4m 31
- はしご 31
- スロープ 4m 28
- 製造機 28
- 大型看板 27
- コンベア壁用マウント 25
- ダブル・スロープ 2m 24
- スロープの壁 1m 24
- 通路・曲がり角 24
- 天井灯 23
- コンベア壁 x1 23
- 鋳造炉 23
- 通路・直線 22
- パイプラインMk.1 (インジケーターなし) 22
- フレーム付き窓 21
- スロープ 2m 20
- 逆スロープの壁 4m 20
- 逆スロープ 2m 18
- 屋根 1m 18
- 傾斜壁 4m 18
- スロープの壁 8m 17
- 通路・スロープ 17
- スロープ 2m 16
- コンベアリフトMk.4 16
- スロープの壁 1m 15
- 採鉱機Mk.3 15
- コンベア壁 x3 14
- 壁フレーム 12
- パイプラインポンプMk.2 12
- ドア付き壁・横 11
- 土台 4m 10
- スロープ 2m 10
- 小型コンクリート柱 10
- ラベル看板 3m 10
- コンベアベルトMk.4 10
- スロープの壁 4m 9
- 屋根 2m 8
- スロープの壁 2m 8
- 強化窓 8
- アイコン看板 8
- ダブル・スロープ 4m 7
- 屋根 2m 7
- 逆スロープの壁 8m 7
- スロープの壁 1m 7
- 混合機 7
- パイプラインMk.2 (インジケーターなし) 7
- 逆スロープの壁 4m 6
- 傾斜壁・コーナー 8m 6
- 正方形の看板 0.5m 6
- ラベル看板 2m 6
- 作業用通路・T字 5
- 逆コーナー・上 1m 4
- 屋根・外向きコーナー 2m 4
- 屋根・外向きコーナー 4m 4
- 屋根・外向きコーナー 1m 4
- コンベア壁 x2 4
- 通路・T字 4
- AWESOMEシンク 4
- 半土台 1m 3
- 照明コントロールパネル 3
- 壁付投光器 3
- 地下資源抽出機 3
- プログラム式分岐機 3
- 電柱Mk.2 3
- 半土台 1m 2
- 屋根 2m 2
- ドア付き壁・中央 2
- 逆スロープの壁 4m 2
- 傾斜壁・凹型 8m 2
- ドア付き壁・横 2
- ドア付き壁・横 2
- 原油抽出機 2
- バルブ 2
- 電柱Mk.3 2
- 逆コーナー・下 4m 1
- 逆コーナー・下 4m 1
- スロープ 1m 1
- 屋根・内向きコーナー 4m 1
- 屋根・外向きコーナー 4m 1
- 自動ゲート 1
- 傾斜壁・凹型 4m 1
- スロープの壁 2m 1
- 逆スロープの壁 2m 1
- 傾斜壁 4m 1
- コンベア壁 x3 1
- コンベア壁 x1 1
- 正方形の看板 2m 1
- 資源井加圧機 1
- 産業用貯蔵コンテナ 1
- 個人用貯蔵箱 1
- パイプライン支柱(スタック可能) 1
- コンクリート 63,481
- ワイヤー 14,751
- 鋼梁 11,628
- 銅板 10,392
- ケーブル 9,537
- 鋼管 8,941
- 鉄板 8,791
- 鉄のロッド 6,371
- 強化鉄板 4,394
- シリカ 4,314
- 石英結晶 4,174
- アルクラッド・アルミシート 3,942
- コンクリート被覆型鋼梁 3,355
- モーター 3,007
- プラスチック 2,137
- クイックワイヤー 1,917
- ローター 1,636
- モジュラー・フレーム 1,480
- 固定子 625
- ヘビー・モジュラー・フレーム 353
- アルミ筐体 350
- 高速コネクター 277
- 水晶発振器 210
- 溶融モジュラー・フレーム 150
- AIリミッター 94
- スーパーコンピューター 78
- ゴム 64
- 携帯式採鉱機 45
- ターボ・モーター 45
- 無線制御ユニット 35
-
Gandalfdabro - 2023/10/31 0:49:47
i figured it out i didn't have the alternate recipe for the particle accelerator sometimes I am dense like that. awesome megaprint though!
-
Yokmosho - 2023/10/30 13:52:52
Gandalfdabro, no issues in any testing or reported by others regarding a crash when connecting power. It's possible a recent update could have introduced a bug, I can check tonight. Are you running update 7 or 8? If you're on discord, I'd love to discuss findings
-
Gandalfdabro - 2023/10/30 8:33:08
when i connect tap 2 my game freezes then closes anyinsight on that maybe I'm missing something
-
Yokmosho - 2023/09/14 17:04:32
DoeBIG:
I am fully aware of the belt and pipe spaghetti mess mainly limited to the main area of the “wet factory” and leading into the transfer room for the integration between the 2 halves of the print. The original build was much cleaner and more streamlined, but I ran into several issues:
- The entire factory was build on production lines filling and going to the next phase as it was built. Running it from a completely empty state was a disaster and had to have a lot of reformatting with overflows and backflows to stabilize. I attempted to do some tidying up after everything was working, but that hit the biggest and next issue polish
- Upload size: I’m not exaggerating in saying that had to do a massive amount of cuts to fit the megaprint upload limits. I had to remove walls, have less power connectors and string cables all over the place, ect. to trim every object I could to lower size. Several of those “spaghetti knots” of cables would have required extra walls, ceiling and wall belt supports, and lots of short belt segments to straighten out; I just didn’t have the file size overhead to play with and had to leave an uncomfortable number of long floating belts.. If a nice clean setup is all your looking for, I have a project in the works that is a main storage and delivery base, along with an ammo factory. It has a much smaller file size and is leaving a lot more room for.
-
WalkerEMC - 2023/09/12 18:27:29
DoeBIG you have discord?
-
DoeBIG - 2023/09/08 22:02:49
Interested building, amazing bridge and then you found awful interior. Spaghetti belts and pipes. Same with cables...what is wrong with you mate, why you did not build at least pipes and belts correctly? Wanted to try power plants, but after integrating and looking inside amazing building, i was disgusted and deleted it So i cant confirm functionality.