Nuclear Swamp Stinger Production Facilities (part 2 of the Swamp stinger nuclear power plant megaprint)
update history 1-3-24: Fixed a user reported stall in a construction area. For some strange reason (and one no testing on my end could replicate), a smart and programmable splitter would randomly stop funtioning after a period of time and eventually choked all production. These splitters have been replaced to hopefully stop this bug from happening.
This is the non-radioactive part production companion megaprint to the Nuclear Swamp Stinger power plant https://satisfactory-calculator.com/en/megaprints/index/details/id/1426/name/Nuclear+swamp+stinger+power+station+reactor+component.++250%2C000+MW++%28part+1+of+2%29. unlike the power plant megaprint, this is designed to mesh and connecting to the powerplant megaprint to deliver all parts needed to go along with producing Uranium fuel rods and recycle nuclear waste. Also contained in this megaprint is a swamp spanning rail and vehicle bridge that is also part factory. When placing both megaprints into the interactive map, I've had the best luck placing the powerplant megaprint first, then the production megaprint.
The idea behind this megaprint was to use as few resources as possible and mainly use nodes only in the swamp; so heavy use of water based alt recipes were used. To start up the reactor section and all production facilities, there are 2 cables and 3 mk. 5 belts that need to be connected. To access the connection room: Travel down the bridge to the central pillar and enter the nuclear facility access door (parking available). Traverse down the stairs and enter the door to the right labeled "To connection room and Site 2." At the end of the hall is the connection access room. Connect a cable from the "Battery tap for jumpstart" to power taps 1 and 2 to power up the factory and the facilities for the Nuclear power plant. You will need to match the belts between the clearly labeled wall connections: sulfur to sulfur, silica to silica, and multipart feed to multipart feed. The battery stack provided enough power to power all facilities until the reactors provide more power than is used. There will be about 900 MW left on the batteries going by tests ran, so there is a little wiggle room for use of hover packs.
The entire factory starts 100% empty and will slowly come up to fully online. During this time, there will be periodic production backups; these are expected and will resolve themselves with time Timeline once powered on:
29 minutes to first powerplant fireup 45 minutes to more power being produced than used 1 hour= powerplant is near 70,000 MW output (safe to start connecting other factories at this point 2 hours = 167,000 MW output 3 hours = 217,000 MW 4 Hours= 250,000 MW ( all production centers should be at max or near max at this point)
I've ran the factory through tests for update 8 experimental. There was a weird glitch where a pipe for water was present when highlighted to delete, but was otherwise invisible and was not passing water. This bug was resolved by replacing the pipe and all tests since then have ran with no issue. Update 8 is not required to make the entire site run, but there is a lot of parts built around using Lumen for lighting, The interior of the factory is not as polished as I would like and is heavily devoid of lighting in many areas, but I was up against the megaprint upload size limit.
I'm on discord at Yokmosho and would would welcome any comments/bug reports.
- 아이템 수 43,691
- 좌표 223,522 / 84,376
- 기본 위치에만 붙여넣기 Yes
- 분류 Architecture Complete factory Interior decorations Exterior decorations Pipes system Tracks system UPDATE 7 UPDATE 8
- 생성일: 2023. 8. 28. 오전 1:16:29
- 마지막 업데이트: 2024. 1. 3. 오후 1:41:31
- 토대 1m 5,454
- 기본 벽 4m 3,354
- 빔 연결부 2,842
- 금속 빔 2,617
- 컨베이어 벨트 Mk.5 2,444
- 육각 프레임 창문 1,795
- 송전선 1,555
- 기본 벽 4m 1,517
- 컨베이어 벨트 Mk.1 1,490
- 기본 벽 4m 1,470
- 컨베이어 병합기 861
- 도색된 빔 806
- 컨베이어 분배기 781
- 컨베이어 리프트 Mk.5 749
- 파이프라인 Mk.2 604
- 사각 전광판 1m 513
- 수평 지붕 486
- 파이프라인 Mk.1 441
- 토대 4m 419
- 파이프라인 접합부 347
- 제작기 345
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- 컨베이어 기둥 320
- 현대식 난간 317
- 컨베이어 벨트 Mk.2 293
- 대형 금속 기둥 289
- 경사진 벽 8m 279
- 컨베이어 리프트 Mk.1 268
- 이중 경사로 2m 266
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- 정제소 262
- 경사진 벽 8m 254
- 수평 지붕 245
- 야외 전광판 239
- 프레임 바닥 221
- 조립기 199
- 지붕 1m 183
- 꽉찬 프레임 창문 176
- 지붕 4m 173
- 파이프라인 지지대 164
- 패널 창문 157
- 토대 1m 133
- 캣워크 직선 132
- 경사진 벽 8m 126
- 전력 저장고 125
- 벽 부착형 전신주 Mk.1 119
- 공장 난간 118
- 기본 벽 1m 115
- 파이프라인 벽 지지대 113
- 토대 1m 86
- 선별 분배기 85
- 지붕 1m 79
- 기본 벽 1m 79
- 경사로 벽 8m 77
- 토대 1m 75
- 소형 광고판 75
- 전신주 Mk.1 73
- 지붕 4m 72
- 적층형 컨베이어 기둥 72
- 라벨 전광판 4m 69
- 컨베이어 벨트 마크 3 68
- 대형 콘크리트 기둥 66
- 역방향 경사로 벽 8m 66
- 경사로 벽 8m 64
- 대형 기둥 지지대 59
- 이중 벽 부착형 출력부 Mk.1 56
- 지붕 4m 55
- 컨베이어 리프트 Mk.2 54
- 캣워크 계단 53
- 제련기 49
- 기본 벽 1m 45
- 역방향 경사로 벽 8m 45
- 물 추출기 44
- 파이프라인 벽 구멍 43
- 파이프라인 바닥 구멍 43
- 경사로 1m 40
- 지붕 4m 39
- 컨베이어 리프트 Mk.3 38
- 절반 토대 1m 37
- 가로등 37
- 수평 지붕 36
- 캣워크 경사로 36
- 캣워크 모퉁이 34
- 철도 34
- 수평 지붕 32
- 경사로 벽 4m 31
- 경사로 벽 4m 31
- 사다리 31
- 경사로 4m 28
- 제조기 28
- 대형 광고판 27
- 컨베이어 벽 지지대 25
- 이중 경사로 2m 24
- 경사로 벽 1m 24
- 통로 모퉁이 24
- 천장등 23
- 컨베이어 벽 x1 23
- 주조소 23
- 통로 직선 22
- 파이프라인 Mk.1 (유량기 없음) 22
- 프레임 창문 21
- 경사로 2m 20
- 역방향 경사로 벽 4m 20
- 역방향 경사로 2m 18
- 지붕 1m 18
- 경사진 벽 4m 18
- 경사로 벽 8m 17
- 통로 경사로 17
- 경사로 2m 16
- 컨베이어 리프트 Mk.4 16
- 경사로 벽 1m 15
- 채굴기 Mk.3 15
- 컨베이어 벽 x3 14
- 프레임 벽 12
- 파이프라인 펌프 Mk.2 12
- 측면 문 벽 11
- 토대 4m 10
- 경사로 2m 10
- 소형 콘크리트 기둥 10
- 라벨 전광판 3m 10
- 컨베이어 벨트 Mk.4 10
- 경사로 벽 4m 9
- 지붕 2m 8
- 경사로 벽 2m 8
- 보강된 창문 8
- 안내판 8
- 이중 경사로 4m 7
- 지붕 2m 7
- 역방향 경사로 벽 8m 7
- 경사로 벽 1m 7
- 혼합기 7
- 파이프라인 Mk.2 (유량기 없음) 7
- 역방향 경사로 벽 4m 6
- 경사진 모퉁이 벽 8m 6
- 사각 전광판 0.5m 6
- 라벨 전광판 2m 6
- 캣워크 T형 교차로 5
- 역방향 오르막 모퉁이 1m 4
- 외부 모퉁이 지붕 2m 4
- 외부 모퉁이 지붕 4m 4
- 외부 모퉁이 지붕 1m 4
- 컨베이어 벽 x2 4
- 통로 T형 교차로 4
- A.W.E.S.O.M.E. 싱크 4
- 절반 토대 1m 3
- 조명 제어판 3
- 벽 부착형 투광 조명 3
- 자원정 추출기 3
- 다중 선별 분배기 3
- 전신주 Mk.2 3
- 절반 토대 1m 2
- 지붕 2m 2
- 중앙 문 벽 2
- 역방향 경사로 벽 4m 2
- 경사진 오목한 벽 8m 2
- 측면 문 벽 2
- 측면 문 벽 2
- 원유 추출기 2
- 밸브 2
- 전신주 Mk.3 2
- 역방향 하단 모퉁이 4m 1
- 역방향 하단 모퉁이 4m 1
- 경사로 1m 1
- 내부 모퉁이 지붕 4m 1
- 외부 모퉁이 지붕 4m 1
- 자동화 게이트 1
- 경사진 오목한 벽 4m 1
- 경사로 벽 2m 1
- 역방향 경사로 벽 2m 1
- 경사진 벽 4m 1
- 컨베이어 벽 x3 1
- 컨베이어 벽 x1 1
- 사각 전광판 2m 1
- 자원정 가압기 1
- 산업용 저장 컨테이너 1
- 개인 저장 상자 1
- 적층형 파이프라인 지지대 1
- 콘크리트 63,481
- 전선 14,751
- 강철 빔 11,628
- 구리판 10,392
- 케이블 9,537
- 강철 파이프 8,941
- 철판 8,791
- 철봉 6,371
- 보강된 철판 4,394
- 이산화규소 4,314
- 석영 수정 4,174
- 알클래드 알루미늄 판 3,942
- 포장된 산업용 빔 3,355
- 모터 3,007
- 플라스틱 2,137
- 고속 전선 1,917
- 회전자 1,636
- 모듈식 골조 1,480
- 고정자 625
- 고중량 모듈식 골조 353
- 알루미늄 케이스 350
- 고속 커넥터 277
- 수정 발진기 210
- 융합된 모듈식 골조 150
- 인공지능 진폭 제한 회로 94
- 슈퍼컴퓨터 78
- 고무 64
- 휴대용 채굴기 45
- 터보 모터 45
- 무선 제어 장치 35
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Gandalfdabro - 2023. 10. 31. 오전 12:49:47
i figured it out i didn't have the alternate recipe for the particle accelerator sometimes I am dense like that. awesome megaprint though!
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Yokmosho - 2023. 10. 30. 오후 1:52:52
Gandalfdabro, no issues in any testing or reported by others regarding a crash when connecting power. It's possible a recent update could have introduced a bug, I can check tonight. Are you running update 7 or 8? If you're on discord, I'd love to discuss findings
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Gandalfdabro - 2023. 10. 30. 오전 8:33:08
when i connect tap 2 my game freezes then closes anyinsight on that maybe I'm missing something
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Yokmosho - 2023. 9. 14. 오후 5:04:32
DoeBIG:
I am fully aware of the belt and pipe spaghetti mess mainly limited to the main area of the “wet factory” and leading into the transfer room for the integration between the 2 halves of the print. The original build was much cleaner and more streamlined, but I ran into several issues:
- The entire factory was build on production lines filling and going to the next phase as it was built. Running it from a completely empty state was a disaster and had to have a lot of reformatting with overflows and backflows to stabilize. I attempted to do some tidying up after everything was working, but that hit the biggest and next issue polish
- Upload size: I’m not exaggerating in saying that had to do a massive amount of cuts to fit the megaprint upload limits. I had to remove walls, have less power connectors and string cables all over the place, ect. to trim every object I could to lower size. Several of those “spaghetti knots” of cables would have required extra walls, ceiling and wall belt supports, and lots of short belt segments to straighten out; I just didn’t have the file size overhead to play with and had to leave an uncomfortable number of long floating belts.. If a nice clean setup is all your looking for, I have a project in the works that is a main storage and delivery base, along with an ammo factory. It has a much smaller file size and is leaving a lot more room for.
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WalkerEMC - 2023. 9. 12. 오후 6:27:29
DoeBIG you have discord?
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DoeBIG - 2023. 9. 8. 오후 10:02:49
Interested building, amazing bridge and then you found awful interior. Spaghetti belts and pipes. Same with cables...what is wrong with you mate, why you did not build at least pipes and belts correctly? Wanted to try power plants, but after integrating and looking inside amazing building, i was disgusted and deleted it So i cant confirm functionality.